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News
Upcoming Workshops

Introductory Programming with Simple Games: Using Java & the Freely Available Networked Game Engine
by Brian C. Ladd & Jam Jenkins
Published by Wiley
Now Available

This textbook covers all of the topics normally covered in a CS1 course but uses games as the examples, assignments, and labs.

Instructors: Click here to request an evaluation copy

Students: Click here to buy a copy

All: Click here to browse textbook source code

Games as a Broad Introduction to Computer Science
AP Annual Conference 2010
July 16-17 in Washington D.C.

Participants will learn how to use games to motivate learning in operating systems, networking, graphics, algorithms, data structures, theory, software development, and others. Hands-on activities will include creating a simple game using the FANG Engine.

GGC Tech Camp

The FANG Engine was used to teach video game programming to middle and high school students in Summer 2010 at Georgia Gwinnett College.

Click here to read the local news article.

Game Engines: Start to Never Finish!

This GGC Tech Talk is a very brief history of how Jam Jenkins created the FANG Engine and some of the technical and non-techincal challenges involved. Click here to view the presentation.


New Intern!

Alan Davis is joining the FANG Engine team for the spring semester. Alan is a Senior IT major at Georgia Gwinnett College who has interest in working in the game industry. He has technical experience in C++, Java, SQL, 3D Studio Max, and Blender. This semester he'll be working on bringing Animations using text files to the FANG engine as well as helping maintain the site and forums. Follow his progress on the FANG Engine Developers Blog Here. We are looking forward to seeing his work!


The Freely Available Networked Gaming (FANG) Engine is an open source 2D Java gaming engine designed for creating single and multi-player games and simulations, both as applets and as applications. It is currently released under a GPL license.

The FANG Engine API is simple enough for novice programmers to use and advanced enough to create networked real-time applets. The gaming engine has been used in many introductory programming courses since 2003. Students from 5th grade to college seniors have used the FANG Engine in online classes, traditional classrooms and in short programming workshops. You can even write games using only a web broswer now that the FANG Engine has been combined with the Java Wiki Integrated Development Environment.


Try out the FANG Engine by making your game online - no account or download needed. Visit the FANG Engine Sandbox.

Previous Workshops

This website uses JavaWIDE - the Java Wiki Integrated Development Environment.





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